var roleHarvester = { /** @param {Creep} creep **/ run: function(creep) { if(creep.store.getFreeCapacity() > 0) { var sources = creep.room.find(FIND_SOURCES); if(creep.harvest(sources[0]) == ERR_NOT_IN_RANGE) { creep.moveTo(sources[0]); } } else if(Game.spawns['Spawn1'].energy < Game.spawns['Spawn1'].energyCapacity) { if(creep.transfer(Game.spawns['Spawn1'], RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) { creep.moveTo(Game.spawns['Spawn1']); } } } }; module.exports = roleHarvester;