Interactive_Computer_Graphi.../Uebung_21122023/Quad/shaders/simple.frag.glsl
2023-12-19 21:04:36 +01:00

11 lines
122 B
GLSL

#version 300 es
precision mediump float;
in vec4 vfColor;
out vec4 fColor;
void main()
{
fColor = vfColor;
}