added roomCreator

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Julian Brammer 2024-05-31 23:48:36 +02:00
parent 76b3392cad
commit 0a549697f3

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-- Function to dig a cuboid with given dimensions
function excavate(depth, width, height)
-- Digging loop
for h = 1, height do
-- Digging a layer
for w = 1, width do
-- Digging a row
for d = 1, depth do
turtle.dig() -- Digging forward
turtle.forward() -- Moving forward
end
-- If not the last row, return to the starting point
if w < width then
-- Turning around
if w % 2 == 0 then
turtle.turnRight()
else
turtle.turnLeft()
end
-- Returning to the starting point
for i = 1, depth do
turtle.forward()
end
-- Turning to the correct direction
if w % 2 == 0 then
turtle.turnLeft()
else
turtle.turnRight()
end
end
end
-- Returning to the starting point of the layer
if h < height then
-- Turning around
turtle.turnLeft()
turtle.turnLeft()
-- Going up one level
for i = 1, width do
turtle.forward()
end
-- Turning to the correct direction
if h % 2 == 0 then
turtle.turnRight()
else
turtle.turnLeft()
end
end
end
end
-- Retrieving parameters from input
local args = {...}
local depth = tonumber(args[1])
local width = tonumber(args[2])
local height = tonumber(args[3])
-- Validating input
if depth == nil or width == nil or height == nil then
print("Usage: excavate <depth> <width> <height>")
else
-- Excavating
excavate(depth, width, height)
print("Excavation completed!")
end